Developers Increased FPS on New Cache

Developers Increased FPS on New Cache

On October 12, CS: GO released an update with which FPS was increased on some parts of the Cache card, removed sound from the teddy bear, and corrected other errors. Information about this appeared on Steam.

October 12th Cache Update:

Improved FPS on the basis of special forces and terrorists, as well as on point A;

Slightly increased the shooting of metal gates;

removed sound from a teddy bear;

the sound of birdsong became quieter;

fixed several texture issues.

Previously, CS: GO released an update with which they fixed more than 30 errors on Cache. With it, a problem was fixed on the map due to which players could get stuck in textures. You can read more about this here.

In March, Cache was removed from the CS: GO tournament pool and replaced it with Vertigo. For the first time, an updated version of the map was shown at a show match that took place as part of ESL One New York 2019. Cache was returned to the game on October 10.

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